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Dungeon Knight

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Devlog

  • Postmortem
    April 08, 2022 by ac8736
    Our successes: Implement a boss level at the end of the game. Implement a tutorial level to allow players to be more familiar with the game Appropriate pathfinding allows enemy to attack player in a c... Continue reading
  • Game Development
    April 08, 2022 by ac8736
    Ideas and Assets Throughout the game development process, we started with brainstorming the basic idea of what our game was so that we could start to search for related assets in the Unity assets stor... Continue reading
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